Class SockJSSocket

    • Field Detail

      • __TYPE_ARG

        public static final io.vertx.lang.rx.TypeArg<SockJSSocket> __TYPE_ARG
    • Constructor Detail

      • SockJSSocket

        public SockJSSocket​(SockJSSocket delegate)
      • SockJSSocket

        public SockJSSocket​(Object delegate)
    • Method Detail

      • hashCode

        public int hashCode()
        Overrides:
        hashCode in class Object
      • pipe

        public Pipe<Buffer> pipe()
        Pause this stream and return a to transfer the elements of this stream to a destination .

        The stream will be resumed when the pipe will be wired to a WriteStream.

        Specified by:
        pipe in interface ReadStream<Buffer>
        Returns:
        a pipe
      • pipeTo

        public Future<Void> pipeTo​(WriteStream<Buffer> dst)
        Pipe this ReadStream to the WriteStream.

        Elements emitted by this stream will be written to the write stream until this stream ends or fails.

        Specified by:
        pipeTo in interface ReadStream<Buffer>
        Parameters:
        dst - the destination write stream
        Returns:
        a future notified when the write stream will be ended with the outcome
      • rxPipeTo

        public Completable rxPipeTo​(WriteStream<Buffer> dst)
        Pipe this ReadStream to the WriteStream.

        Elements emitted by this stream will be written to the write stream until this stream ends or fails.

        Specified by:
        rxPipeTo in interface ReadStream<Buffer>
        Parameters:
        dst - the destination write stream
        Returns:
        a future notified when the write stream will be ended with the outcome
      • handler

        public SockJSSocket handler​(Handler<Buffer> handler)
        Description copied from interface: ReadStream
        Set a data handler. As data is read, the handler will be called with the data.
        Specified by:
        handler in interface ReadStream<Buffer>
        Returns:
        a reference to this, so the API can be used fluently
      • pause

        public SockJSSocket pause()
        Description copied from interface: ReadStream
        Pause the ReadStream, it sets the buffer in fetch mode and clears the actual demand.

        While it's paused, no data will be sent to the data handler.

        Specified by:
        pause in interface ReadStream<Buffer>
        Returns:
        a reference to this, so the API can be used fluently
      • resume

        public SockJSSocket resume()
        Description copied from interface: ReadStream
        Resume reading, and sets the buffer in flowing mode.

        If the ReadStream has been paused, reading will recommence on it.

        Specified by:
        resume in interface ReadStream<Buffer>
        Returns:
        a reference to this, so the API can be used fluently
      • fetch

        public SockJSSocket fetch​(long amount)
        Description copied from interface: ReadStream
        Fetch the specified amount of elements. If the ReadStream has been paused, reading will recommence with the specified amount of items, otherwise the specified amount will be added to the current stream demand.
        Specified by:
        fetch in interface ReadStream<Buffer>
        Returns:
        a reference to this, so the API can be used fluently
      • endHandler

        public SockJSSocket endHandler​(Handler<Void> endHandler)
        Description copied from interface: ReadStream
        Set an end handler. Once the stream has ended, and there is no more data to be read, this handler will be called.
        Specified by:
        endHandler in interface ReadStream<Buffer>
        Returns:
        a reference to this, so the API can be used fluently
      • write

        public Future<Void> write​(Buffer data)
        Description copied from interface: WriteStream
        Write some data to the stream.

        The data is usually put on an internal write queue, and the write actually happens asynchronously. To avoid running out of memory by putting too much on the write queue, check the WriteStream.writeQueueFull() method before writing. This is done automatically if using a Pipe.

        When the data is moved from the queue to the actual medium, the returned will be completed with the write result, e.g the future is succeeded when a server HTTP response buffer is written to the socket and failed if the remote client has closed the socket while the data was still pending for write.

        Specified by:
        write in interface WriteStream<Buffer>
        Parameters:
        data - the data to write
        Returns:
        a future completed with the write result
      • rxWrite

        public Completable rxWrite​(Buffer data)
        Description copied from interface: WriteStream
        Write some data to the stream.

        The data is usually put on an internal write queue, and the write actually happens asynchronously. To avoid running out of memory by putting too much on the write queue, check the WriteStream.writeQueueFull() method before writing. This is done automatically if using a Pipe.

        When the data is moved from the queue to the actual medium, the returned will be completed with the write result, e.g the future is succeeded when a server HTTP response buffer is written to the socket and failed if the remote client has closed the socket while the data was still pending for write.

        Specified by:
        rxWrite in interface WriteStream<Buffer>
        Parameters:
        data - the data to write
        Returns:
        a future completed with the write result
      • write

        public Future<Void> write​(String data)
        Write a String to the socket, encoded in UTF-8.
        Parameters:
        data - the string to write
        Returns:
      • rxWrite

        public Completable rxWrite​(String data)
        Write a String to the socket, encoded in UTF-8.
        Parameters:
        data - the string to write
        Returns:
      • setWriteQueueMaxSize

        public SockJSSocket setWriteQueueMaxSize​(int maxSize)
        Description copied from interface: WriteStream
        Set the maximum size of the write queue to maxSize. You will still be able to write to the stream even if there is more than maxSize items in the write queue. This is used as an indicator by classes such as Pipe to provide flow control.

        The value is defined by the implementation of the stream, e.g in bytes for a NetSocket, etc...

        Specified by:
        setWriteQueueMaxSize in interface WriteStream<Buffer>
        Parameters:
        maxSize - the max size of the write stream
        Returns:
        a reference to this, so the API can be used fluently
      • drainHandler

        public SockJSSocket drainHandler​(Handler<Void> handler)
        Description copied from interface: WriteStream
        Set a drain handler on the stream. If the write queue is full, then the handler will be called when the write queue is ready to accept buffers again. See Pipe for an example of this being used.

        The stream implementation defines when the drain handler, for example it could be when the queue size has been reduced to maxSize / 2.

        Specified by:
        drainHandler in interface WriteStream<Buffer>
        Parameters:
        handler - the handler
        Returns:
        a reference to this, so the API can be used fluently
      • writeHandlerID

        public String writeHandlerID()
        When a SockJSSocket is created it can register an event handler with the event bus, the ID of that handler is given by writeHandlerID.

        Given this ID, a different event loop can send a buffer to that event handler using the event bus and that buffer will be received by this instance in its own event loop and written to the underlying socket. This allows you to write data to other sockets which are owned by different event loops.

        Returns:
        the writeHandlerID or null if writeHandler registration is disabled in SockJSHandlerOptions
      • close

        public void close()
        Close it
      • close

        public void close​(int statusCode,
                          String reason)
        Close it giving a status code and reason. Only Applicable to RawWebSocket will downgrade to plain close for other transports.
        Parameters:
        statusCode -
        reason -
      • remoteAddress

        public SocketAddress remoteAddress()
        Return the remote address for this socket
        Returns:
      • localAddress

        public SocketAddress localAddress()
        Return the local address for this socket
        Returns:
      • headers

        public MultiMap headers()
        Return the headers corresponding to the last request for this socket or the websocket handshake Any cookie headers will be removed for security reasons
        Returns:
      • uri

        public String uri()
        Return the URI corresponding to the last request for this socket or the websocket handshake
        Returns:
      • routingContext

        public RoutingContext routingContext()
        Returns:
        the Vert.x-Web RoutingContext corresponding to this socket
      • webSession

        public Session webSession()
        Returns:
        the Vert.x-Web session corresponding to this socket
      • webUser

        public User webUser()
        Returns:
        the Vert.x-Web user corresponding to this socket