Class NetSocket

  • All Implemented Interfaces:
    ReadStream<Buffer>, StreamBase, WriteStream<Buffer>

    public class NetSocket
    extends Object
    implements ReadStream<Buffer>, WriteStream<Buffer>
    Represents a socket-like interface to a TCP connection on either the client or the server side.

    Instances of this class are created on the client side by an NetClient when a connection to a server is made, or on the server side by a NetServer when a server accepts a connection.

    It implements both and so it can be used with Pipe to pipe data with flow control.

    NOTE: This class has been automatically generated from the original non RX-ified interface using Vert.x codegen.

    • Field Detail

      • __TYPE_ARG

        public static final io.vertx.lang.rx.TypeArg<NetSocket> __TYPE_ARG
    • Constructor Detail

      • NetSocket

        public NetSocket​(NetSocket delegate)
      • NetSocket

        public NetSocket​(Object delegate)
    • Method Detail

      • hashCode

        public int hashCode()
        Overrides:
        hashCode in class Object
      • pipe

        public Pipe<Buffer> pipe()
        Pause this stream and return a to transfer the elements of this stream to a destination .

        The stream will be resumed when the pipe will be wired to a WriteStream.

        Specified by:
        pipe in interface ReadStream<Buffer>
        Returns:
        a pipe
      • pipeTo

        public Completable pipeTo​(WriteStream<Buffer> dst)
        Pipe this ReadStream to the WriteStream.

        Elements emitted by this stream will be written to the write stream until this stream ends or fails.

        Specified by:
        pipeTo in interface ReadStream<Buffer>
        Parameters:
        dst - the destination write stream
        Returns:
        a future notified when the write stream will be ended with the outcome
      • rxPipeTo

        public Completable rxPipeTo​(WriteStream<Buffer> dst)
        Pipe this ReadStream to the WriteStream.

        Elements emitted by this stream will be written to the write stream until this stream ends or fails.

        Specified by:
        rxPipeTo in interface ReadStream<Buffer>
        Parameters:
        dst - the destination write stream
        Returns:
        a future notified when the write stream will be ended with the outcome
      • write

        public Completable write​(Buffer data)
        Write some data to the stream.

        The data is usually put on an internal write queue, and the write actually happens asynchronously. To avoid running out of memory by putting too much on the write queue, check the WriteStream.writeQueueFull() method before writing. This is done automatically if using a .

        When the data is moved from the queue to the actual medium, the returned will be completed with the write result, e.g the future is succeeded when a server HTTP response buffer is written to the socket and failed if the remote client has closed the socket while the data was still pending for write.

        Specified by:
        write in interface WriteStream<Buffer>
        Parameters:
        data - the data to write
        Returns:
        a future completed with the write result
      • rxWrite

        public Completable rxWrite​(Buffer data)
        Write some data to the stream.

        The data is usually put on an internal write queue, and the write actually happens asynchronously. To avoid running out of memory by putting too much on the write queue, check the WriteStream.writeQueueFull() method before writing. This is done automatically if using a .

        When the data is moved from the queue to the actual medium, the returned will be completed with the write result, e.g the future is succeeded when a server HTTP response buffer is written to the socket and failed if the remote client has closed the socket while the data was still pending for write.

        Specified by:
        rxWrite in interface WriteStream<Buffer>
        Parameters:
        data - the data to write
        Returns:
        a future completed with the write result
      • handler

        public NetSocket handler​(Handler<Buffer> handler)
        Description copied from interface: ReadStream
        Set a data handler. As data is read, the handler will be called with the data.
        Specified by:
        handler in interface ReadStream<Buffer>
        Returns:
        a reference to this, so the API can be used fluently
      • pause

        public NetSocket pause()
        Description copied from interface: ReadStream
        Pause the ReadStream, it sets the buffer in fetch mode and clears the actual demand.

        While it's paused, no data will be sent to the data handler.

        Specified by:
        pause in interface ReadStream<Buffer>
        Returns:
        a reference to this, so the API can be used fluently
      • resume

        public NetSocket resume()
        Description copied from interface: ReadStream
        Resume reading, and sets the buffer in flowing mode.

        If the ReadStream has been paused, reading will recommence on it.

        Specified by:
        resume in interface ReadStream<Buffer>
        Returns:
        a reference to this, so the API can be used fluently
      • fetch

        public NetSocket fetch​(long amount)
        Description copied from interface: ReadStream
        Fetch the specified amount of elements. If the ReadStream has been paused, reading will recommence with the specified amount of items, otherwise the specified amount will be added to the current stream demand.
        Specified by:
        fetch in interface ReadStream<Buffer>
        Returns:
        a reference to this, so the API can be used fluently
      • endHandler

        public NetSocket endHandler​(Handler<Void> endHandler)

        This handler might be called after the close handler when the socket is paused and there are still buffers to deliver.

        Specified by:
        endHandler in interface ReadStream<Buffer>
        Parameters:
        endHandler -
        Returns:
      • setWriteQueueMaxSize

        public NetSocket setWriteQueueMaxSize​(int maxSize)
        Description copied from interface: WriteStream
        Set the maximum size of the write queue to maxSize. You will still be able to write to the stream even if there is more than maxSize items in the write queue. This is used as an indicator by classes such as Pipe to provide flow control.

        The value is defined by the implementation of the stream, e.g in bytes for a NetSocket, etc...

        Specified by:
        setWriteQueueMaxSize in interface WriteStream<Buffer>
        Parameters:
        maxSize - the max size of the write stream
        Returns:
        a reference to this, so the API can be used fluently
      • drainHandler

        public NetSocket drainHandler​(Handler<Void> handler)
        Description copied from interface: WriteStream
        Set a drain handler on the stream. If the write queue is full, then the handler will be called when the write queue is ready to accept buffers again. See Pipe for an example of this being used.

        The stream implementation defines when the drain handler, for example it could be when the queue size has been reduced to maxSize / 2.

        Specified by:
        drainHandler in interface WriteStream<Buffer>
        Parameters:
        handler - the handler
        Returns:
        a reference to this, so the API can be used fluently
      • writeHandlerID

        public String writeHandlerID()
        When a NetSocket is created, it may register an event handler with the event bus, the ID of that handler is given by writeHandlerID.

        By default, no handler is registered, the feature must be enabled via NetClientOptions or NetServerOptions.

        Given this ID, a different event loop can send a buffer to that event handler using the event bus and that buffer will be received by this instance in its own event loop and written to the underlying connection. This allows you to write data to other connections which are owned by different event loops.

        Returns:
        the write handler ID
      • write

        public Completable write​(String str)
        Write a String to the connection, encoded in UTF-8.
        Parameters:
        str - the string to write
        Returns:
        a future result of the write
      • rxWrite

        public Completable rxWrite​(String str)
        Write a String to the connection, encoded in UTF-8.
        Parameters:
        str - the string to write
        Returns:
        a future result of the write
      • write

        public Completable write​(String str,
                                 String enc)
        Write a String to the connection, encoded using the encoding enc.
        Parameters:
        str - the string to write
        enc - the encoding to use
        Returns:
        a future completed with the result
      • rxWrite

        public Completable rxWrite​(String str,
                                   String enc)
        Write a String to the connection, encoded using the encoding enc.
        Parameters:
        str - the string to write
        enc - the encoding to use
        Returns:
        a future completed with the result
      • sendFile

        public Completable sendFile​(String filename)
        Tell the operating system to stream a file as specified by filename directly from disk to the outgoing connection, bypassing userspace altogether (where supported by the underlying operating system. This is a very efficient way to stream files.
        Parameters:
        filename - file name of the file to send
        Returns:
        a future result of the send operation
      • rxSendFile

        public Completable rxSendFile​(String filename)
        Tell the operating system to stream a file as specified by filename directly from disk to the outgoing connection, bypassing userspace altogether (where supported by the underlying operating system. This is a very efficient way to stream files.
        Parameters:
        filename - file name of the file to send
        Returns:
        a future result of the send operation
      • sendFile

        public Completable sendFile​(String filename,
                                    long offset)
        Tell the operating system to stream a file as specified by filename directly from disk to the outgoing connection, bypassing userspace altogether (where supported by the underlying operating system. This is a very efficient way to stream files.
        Parameters:
        filename - file name of the file to send
        offset - offset
        Returns:
        a future result of the send operation
      • rxSendFile

        public Completable rxSendFile​(String filename,
                                      long offset)
        Tell the operating system to stream a file as specified by filename directly from disk to the outgoing connection, bypassing userspace altogether (where supported by the underlying operating system. This is a very efficient way to stream files.
        Parameters:
        filename - file name of the file to send
        offset - offset
        Returns:
        a future result of the send operation
      • sendFile

        public Completable sendFile​(String filename,
                                    long offset,
                                    long length)
        Tell the operating system to stream a file as specified by filename directly from disk to the outgoing connection, bypassing userspace altogether (where supported by the underlying operating system. This is a very efficient way to stream files.
        Parameters:
        filename - file name of the file to send
        offset - offset
        length - length
        Returns:
        a future result of the send operation
      • rxSendFile

        public Completable rxSendFile​(String filename,
                                      long offset,
                                      long length)
        Tell the operating system to stream a file as specified by filename directly from disk to the outgoing connection, bypassing userspace altogether (where supported by the underlying operating system. This is a very efficient way to stream files.
        Parameters:
        filename - file name of the file to send
        offset - offset
        length - length
        Returns:
        a future result of the send operation
      • remoteAddress

        public SocketAddress remoteAddress()
        Returns:
        the remote address for this connection, possibly null (e.g a server bound on a domain socket). If useProxyProtocol is set to true, the address returned will be of the actual connecting client.
      • remoteAddress

        public SocketAddress remoteAddress​(boolean real)
        Like remoteAddress() but returns the proxy remote address when real is true
        Parameters:
        real -
        Returns:
      • localAddress

        public SocketAddress localAddress()
        Returns:
        the local address for this connection, possibly null (e.g a server bound on a domain socket) If useProxyProtocol is set to true, the address returned will be of the proxy.
      • localAddress

        public SocketAddress localAddress​(boolean real)
        Like localAddress() ()} but returns the server local address when real is true
        Parameters:
        real -
        Returns:
      • close

        public Completable close()
        Close the socket
        Returns:
        a future completed with the result
      • rxClose

        public Completable rxClose()
        Close the socket
        Returns:
        a future completed with the result
      • closeHandler

        public NetSocket closeHandler​(Handler<Void> handler)
        Set a handler notified when the socket is closed
        Parameters:
        handler - the handler
        Returns:
        a reference to this, so the API can be used fluently
      • shutdownHandler

        public NetSocket shutdownHandler​(Handler<Void> handler)
        Set a handler notified when the socket is shutdown: the client or server will close the connection within a certain amount of time. This gives the opportunity to the handler to close the socket gracefully before the socket is closed.
        Parameters:
        handler - the handler notified
        Returns:
        a reference to this, so the API can be used fluently
      • upgradeToSsl

        public Completable upgradeToSsl()
        Like upgradeToSsl() with the default SSL options, without indicating a server name, without an upgrade message.
        Returns:
      • rxUpgradeToSsl

        public Completable rxUpgradeToSsl()
        Like upgradeToSsl() with the default SSL options, without indicating a server name, without an upgrade message.
        Returns:
      • upgradeToSsl

        public Completable upgradeToSsl​(Buffer msg)
        Like upgradeToSsl() with the default SSL options and without indicating a server name.
        Parameters:
        msg -
        Returns:
      • rxUpgradeToSsl

        public Completable rxUpgradeToSsl​(Buffer msg)
        Like upgradeToSsl() with the default SSL options and without indicating a server name.
        Parameters:
        msg -
        Returns:
      • upgradeToSsl

        public Completable upgradeToSsl​(String serverName)
        Like upgradeToSsl() with the default SSL options and without an update message.
        Parameters:
        serverName -
        Returns:
      • rxUpgradeToSsl

        public Completable rxUpgradeToSsl​(String serverName)
        Like upgradeToSsl() with the default SSL options and without an update message.
        Parameters:
        serverName -
        Returns:
      • upgradeToSsl

        public Completable upgradeToSsl​(SSLOptions sslOptions,
                                        String serverName,
                                        Buffer upgrade)

        Upgrade the channel to use SSL/TLS, in other words proceeds to the TLS handshake.

        The upgrade message will be sent after the socket is ready to proceed to the TLS handshake in order to avoid data races. In practice is usually send by a server when it sends a message to the client to proceed to the handshake, e.g. 250 STARTTLS for an SMTP server, it should be null on a client

        The server name is sent in the client handshake, it should be null on a server.

        Be aware that for this to work SSL must be configured.

        Parameters:
        sslOptions - the SSL options
        serverName - the server name
        upgrade - the upgrade message to send
        Returns:
        a future completed when the connection has been upgraded to SSL
      • rxUpgradeToSsl

        public Completable rxUpgradeToSsl​(SSLOptions sslOptions,
                                          String serverName,
                                          Buffer upgrade)

        Upgrade the channel to use SSL/TLS, in other words proceeds to the TLS handshake.

        The upgrade message will be sent after the socket is ready to proceed to the TLS handshake in order to avoid data races. In practice is usually send by a server when it sends a message to the client to proceed to the handshake, e.g. 250 STARTTLS for an SMTP server, it should be null on a client

        The server name is sent in the client handshake, it should be null on a server.

        Be aware that for this to work SSL must be configured.

        Parameters:
        sslOptions - the SSL options
        serverName - the server name
        upgrade - the upgrade message to send
        Returns:
        a future completed when the connection has been upgraded to SSL
      • upgradeToSsl

        public Completable upgradeToSsl​(SSLOptions sslOptions)
        Upgrade channel to use SSL/TLS. Be aware that for this to work SSL must be configured.
        Parameters:
        sslOptions - the SSL options
        Returns:
        a future completed when the connection has been upgraded to SSL
      • rxUpgradeToSsl

        public Completable rxUpgradeToSsl​(SSLOptions sslOptions)
        Upgrade channel to use SSL/TLS. Be aware that for this to work SSL must be configured.
        Parameters:
        sslOptions - the SSL options
        Returns:
        a future completed when the connection has been upgraded to SSL
      • isSsl

        public boolean isSsl()
        Returns:
        true if this NetSocket is encrypted via SSL/TLS.
      • indicatedServerName

        public String indicatedServerName()
        Returns the SNI server name presented during the SSL handshake by the client.
        Returns:
        the indicated server name
      • applicationLayerProtocol

        public String applicationLayerProtocol()
        Returns:
        the application-level protocol negotiated during the TLS handshake
      • sslSession

        public SSLSession sslSession()
        Returns:
        SSLSession associated with the underlying socket. Returns null if connection is not SSL.