Interface WebSocketBase

All Superinterfaces:
ReadStream<Buffer>, StreamBase, WriteStream<Buffer>
All Known Subinterfaces:
ClientWebSocket, ServerWebSocket, WebSocket

public interface WebSocketBase extends ReadStream<Buffer>, WriteStream<Buffer>
Base WebSocket implementation.

It implements both ReadStream and WriteStream so it can be used with Pipe to pipe data with flow control.

Author:
Tim Fox
  • Method Details

    • exceptionHandler

      WebSocketBase exceptionHandler(Handler<Throwable> handler)
      Description copied from interface: ReadStream
      Set an exception handler on the read stream.
      Specified by:
      exceptionHandler in interface ReadStream<Buffer>
      Specified by:
      exceptionHandler in interface StreamBase
      Specified by:
      exceptionHandler in interface WriteStream<Buffer>
      Parameters:
      handler - the exception handler
      Returns:
      a reference to this, so the API can be used fluently
    • handler

      WebSocketBase handler(Handler<Buffer> handler)
      Description copied from interface: ReadStream
      Set a data handler. As data is read, the handler will be called with the data.
      Specified by:
      handler in interface ReadStream<Buffer>
      Returns:
      a reference to this, so the API can be used fluently
    • pause

      WebSocketBase pause()
      Description copied from interface: ReadStream
      Pause the ReadStream, it sets the buffer in fetch mode and clears the actual demand.

      While it's paused, no data will be sent to the data handler.

      Specified by:
      pause in interface ReadStream<Buffer>
      Returns:
      a reference to this, so the API can be used fluently
    • resume

      WebSocketBase resume()
      Description copied from interface: ReadStream
      Resume reading, and sets the buffer in flowing mode.

      If the ReadStream has been paused, reading will recommence on it.

      Specified by:
      resume in interface ReadStream<Buffer>
      Returns:
      a reference to this, so the API can be used fluently
    • fetch

      WebSocketBase fetch(long amount)
      Description copied from interface: ReadStream
      Fetch the specified amount of elements. If the ReadStream has been paused, reading will recommence with the specified amount of items, otherwise the specified amount will be added to the current stream demand.
      Specified by:
      fetch in interface ReadStream<Buffer>
      Returns:
      a reference to this, so the API can be used fluently
    • endHandler

      WebSocketBase endHandler(Handler<Void> endHandler)
      Description copied from interface: ReadStream
      Set an end handler. Once the stream has ended, and there is no more data to be read, this handler will be called.
      Specified by:
      endHandler in interface ReadStream<Buffer>
      Returns:
      a reference to this, so the API can be used fluently
    • setWriteQueueMaxSize

      WebSocketBase setWriteQueueMaxSize(int maxSize)
      Description copied from interface: WriteStream
      Set the maximum size of the write queue to maxSize. You will still be able to write to the stream even if there is more than maxSize items in the write queue. This is used as an indicator by classes such as Pipe to provide flow control.

      The value is defined by the implementation of the stream, e.g in bytes for a NetSocket, etc...

      Specified by:
      setWriteQueueMaxSize in interface WriteStream<Buffer>
      Parameters:
      maxSize - the max size of the write stream
      Returns:
      a reference to this, so the API can be used fluently
    • drainHandler

      WebSocketBase drainHandler(Handler<Void> handler)
      Description copied from interface: WriteStream
      Set a drain handler on the stream. If the write queue is full, then the handler will be called when the write queue is ready to accept buffers again. See Pipe for an example of this being used.

      The stream implementation defines when the drain handler, for example it could be when the queue size has been reduced to maxSize / 2.

      Specified by:
      drainHandler in interface WriteStream<Buffer>
      Parameters:
      handler - the handler
      Returns:
      a reference to this, so the API can be used fluently
    • binaryHandlerID

      String binaryHandlerID()
      When a WebSocket is created, it may register an event handler with the event bus - the ID of that handler is given by this method.

      By default, no handler is registered, the feature must be enabled via WebSocketConnectOptions.setRegisterWriteHandlers(boolean) or HttpServerOptions.setRegisterWebSocketWriteHandlers(boolean).

      Given this ID, a different event loop can send a binary frame to that event handler using the event bus and that buffer will be received by this instance in its own event loop and written to the underlying connection. This allows you to write data to other WebSockets which are owned by different event loops.

      Returns:
      the binary handler id
      See Also:
    • textHandlerID

      String textHandlerID()
      When a WebSocket is created, it may register an event handler with the eventbus, the ID of that handler is given by textHandlerID.

      By default, no handler is registered, the feature must be enabled via WebSocketConnectOptions.setRegisterWriteHandlers(boolean) or HttpServerOptions.setRegisterWebSocketWriteHandlers(boolean).

      Given this ID, a different event loop can send a text frame to that event handler using the event bus and that buffer will be received by this instance in its own event loop and written to the underlying connection. This allows you to write data to other WebSockets which are owned by different event loops.

      Returns:
      the text handler id
      See Also:
    • subProtocol

      String subProtocol()
      Returns the WebSocket sub protocol selected by the WebSocket handshake.

      On the server, the value will be null when the handler receives the WebSocket callback as the handshake will not be completed yet.

    • closeStatusCode

      Short closeStatusCode()
      Returns the close status code received from the remote endpoint or null when not yet received.
    • closeReason

      String closeReason()
      Returns the close reason message from the remote endpoint or null when not yet received.
    • headers

      MultiMap headers()
      Returns the HTTP headers.
      Returns:
      the headers
    • writeFrame

      Future<Void> writeFrame(WebSocketFrame frame)
      Write a WebSocket frame to the connection
      Parameters:
      frame - the frame to write
      Returns:
      a future completed with the result
    • writeFinalTextFrame

      Future<Void> writeFinalTextFrame(String text)
      Write a final WebSocket text frame to the connection
      Parameters:
      text - The text to write
      Returns:
      a future completed with the result
    • writeFinalBinaryFrame

      Future<Void> writeFinalBinaryFrame(Buffer data)
      Write a final WebSocket binary frame to the connection
      Parameters:
      data - The data to write
      Returns:
      a future completed with the result
    • writeBinaryMessage

      Future<Void> writeBinaryMessage(Buffer data)
      Writes a (potentially large) piece of binary data to the connection. This data might be written as multiple frames if it exceeds the maximum WebSocket frame size.
      Parameters:
      data - the data to write
      Returns:
      a future completed with the result
    • writeTextMessage

      Future<Void> writeTextMessage(String text)
      Writes a (potentially large) piece of text data to the connection. This data might be written as multiple frames if it exceeds the maximum WebSocket frame size.
      Parameters:
      text - the data to write
      Returns:
      a future completed with the result
    • writePing

      Future<Void> writePing(Buffer data)
      Writes a ping frame to the connection. This will be written in a single frame. Ping frames may be at most 125 bytes (octets).

      This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 Section section 5.5.2.

      There is no handler for ping frames because RFC 6455 clearly states that the only response to a ping frame is a pong frame with identical contents.

      Parameters:
      data - the data to write, may be at most 125 bytes
      Returns:
      a future notified when the ping frame has been successfully written
    • writePong

      Future<Void> writePong(Buffer data)
      Writes a pong frame to the connection. This will be written in a single frame. Pong frames may be at most 125 bytes (octets).

      This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 section 5.5.2.

      There is no need to manually write a pong frame, as the server and client both handle responding to a ping from with a pong from automatically and this is exposed to users. RFC 6455 section 5.5.3 states that pongs may be sent unsolicited in order to implement a one way heartbeat.

      Parameters:
      data - the data to write, may be at most 125 bytes
      Returns:
      a future notified when the pong frame has been successfully written
    • closeHandler

      WebSocketBase closeHandler(Handler<Void> handler)
      Set a close handler. This will be called when the WebSocket is closed.

      After this callback, no more messages are expected. When the WebSocket received a close frame, the closeStatusCode() will return the status code and closeReason() will return the reason.

      Parameters:
      handler - the handler
      Returns:
      a reference to this, so the API can be used fluently
    • shutdownHandler

      WebSocketBase shutdownHandler(Handler<Void> handler)
      Set a handler notified when the WebSocket is shutdown: the client or server will close the connection within a certain amount of time. This gives the opportunity to the handler to close the WebSocket gracefully before the WebSocket is forcefully closed.
      Parameters:
      handler - the handler notified with the remaining shutdown
      Returns:
      a reference to this, so the API can be used fluently
    • frameHandler

      WebSocketBase frameHandler(Handler<WebSocketFrame> handler)
      Set a frame handler on the connection. This handler will be called when frames are read on the connection.
      Parameters:
      handler - the handler
      Returns:
      a reference to this, so the API can be used fluently
    • textMessageHandler

      WebSocketBase textMessageHandler(Handler<String> handler)
      Set a text message handler on the connection. This handler will be called similar to the binaryMessageHandler(Handler), but the buffer will be converted to a String first
      Parameters:
      handler - the handler
      Returns:
      a reference to this, so the API can be used fluently
    • binaryMessageHandler

      WebSocketBase binaryMessageHandler(Handler<Buffer> handler)
      Set a binary message handler on the connection. This handler serves a similar purpose to handler(Handler) except that if a message comes into the socket in multiple frames, the data from the frames will be aggregated into a single buffer before calling the handler (using WebSocketFrame.isFinal() to find the boundaries).
      Parameters:
      handler - the handler
      Returns:
      a reference to this, so the API can be used fluently
    • pongHandler

      WebSocketBase pongHandler(Handler<Buffer> handler)
      Set a pong frame handler on the connection. This handler will be invoked every time a pong frame is received on the server, and can be used by both clients and servers since the RFC 6455 section 5.5.2 and section 5.5.3 do not specify whether the client or server sends a ping.

      Pong frames may be at most 125 bytes (octets).

      There is no ping handler since ping frames should immediately be responded to with a pong frame with identical content

      Pong frames may be received unsolicited.

      Parameters:
      handler - the handler
      Returns:
      a reference to this, so the API can be used fluently
    • end

      Future<Void> end()
      Ends the stream.

      Once the stream has ended, it cannot be used any more. Calls close()

      Specified by:
      end in interface WriteStream<Buffer>
      Returns:
      a future completed with the result
    • close

      default Future<Void> close()
      Close the WebSocket sending the default close frame.

      No more messages can be sent.

      Returns:
      a future completed with the result
    • close

      default Future<Void> close(short statusCode)
      Close the WebSocket sending a close frame with specified status code. You can give a look at various close payloads here: RFC6455 section 7.4.1

      No more messages can be sent.

      Parameters:
      statusCode - the status code
      Returns:
      a future completed with the result
    • close

      default Future<Void> close(short statusCode, String reason)
      Close sending a close frame with specified status code and reason. You can give a look at various close payloads here: RFC6455 section 7.4.1

      No more messages can be sent.

      Parameters:
      statusCode - the status code
      reason - reason of closure
      Returns:
      a future completed with the result
    • shutdown

      default Future<Void> shutdown()
      Like shutdown(long, TimeUnit, short, String) with a 30 seconds timeout, the status code 1000 a null reason.
    • shutdown

      default Future<Void> shutdown(short statusCode)
      Like shutdown(long, TimeUnit, short, String) with a 30 seconds timeout and a null reason.
    • shutdown

      default Future<Void> shutdown(short statusCode, String reason)
      Like shutdown(long, TimeUnit, short, String) with a 30 seconds timeout.
    • shutdown

      default Future<Void> shutdown(long timeout, TimeUnit unit)
      Calls shutdown(long, TimeUnit, short, String) with the status code 1000 and a null reason.
    • shutdown

      default Future<Void> shutdown(Duration timeout)
      Calls shutdown(Duration, short, String) with the status code 1000 and a null reason.
    • shutdown

      default Future<Void> shutdown(long timeout, TimeUnit unit, short statusCode)
      Calls shutdown(long, TimeUnit, short, String) with a null reason.
    • shutdown

      default Future<Void> shutdown(Duration timeout, short statusCode)
      Calls shutdown(Duration, short, String) with a null reason.
    • shutdown

      default Future<Void> shutdown(long timeout, TimeUnit unit, short statusCode, String reason)
    • shutdown

      Future<Void> shutdown(Duration timeout, short statusCode, String reason)
      Initiate a graceful WebSocket shutdown, the shutdown handler is notified and shall close the WebSocket, otherwise after a timeout the WebSocket will be closed.

      The WebSocket is closed with specified status code and reason. You can give a look at various close payloads here: RFC6455 section 7.4.1

      Parameters:
      timeout - the amount of time after which all resources are forcibly closed
      statusCode - the status code
      reason - reason of closure
      Returns:
      a future completed when shutdown has completed
    • remoteAddress

      SocketAddress remoteAddress()
      Returns:
      the remote address for this connection, possibly null (e.g a server bound on a domain socket). If useProxyProtocol is set to true, the address returned will be of the actual connecting client.
    • localAddress

      SocketAddress localAddress()
      Returns:
      the local address for this connection, possibly null (e.g a server bound on a domain socket) If useProxyProtocol is set to true, the address returned will be of the proxy.
    • isSsl

      boolean isSsl()
      Returns:
      true if this HttpConnection is encrypted via SSL/TLS.
    • isClosed

      boolean isClosed()
      Returns:
      true if the WebSocket cannot be used to send message anymore
    • sslSession

      SSLSession sslSession()
      Returns:
      SSLSession associated with the underlying socket. Returns null if connection is not SSL.
      See Also:
    • peerCertificates

      default List<Certificate> peerCertificates() throws SSLPeerUnverifiedException
      Returns:
      an ordered list of the peer certificates. Returns null if connection is not SSL.
      Throws:
      SSLPeerUnverifiedException - SSL peer's identity has not been verified.
      See Also: