Class NetSocket

java.lang.Object
io.vertx.reactivex.core.net.NetSocket
All Implemented Interfaces:
io.vertx.lang.rx.RxDelegate, StreamChannel, ReadStream<Buffer>, StreamBase, WriteStream<Buffer>

public class NetSocket extends Object implements io.vertx.lang.rx.RxDelegate, StreamChannel
Represents a socket-like interface to a TCP connection on either the client or the server side.

Instances of this class are created on the client side by an NetClient when a connection to a server is made, or on the server side by a NetServer when a server accepts a connection.

It implements both and so it can be used with Pipe to pipe data with flow control.

NOTE: This class has been automatically generated from the original non RX-ified interface using Vert.x codegen.

  • Field Details

    • __TYPE_ARG

      public static final io.vertx.lang.rx.TypeArg<NetSocket> __TYPE_ARG
  • Constructor Details

    • NetSocket

      public NetSocket(NetSocket delegate)
    • NetSocket

      public NetSocket(Object delegate)
  • Method Details

    • toString

      public String toString()
      Overrides:
      toString in class Object
    • equals

      public boolean equals(Object o)
      Overrides:
      equals in class Object
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object
    • getDelegate

      public NetSocket getDelegate()
      Specified by:
      getDelegate in interface ReadStream<Buffer>
      Specified by:
      getDelegate in interface io.vertx.lang.rx.RxDelegate
      Specified by:
      getDelegate in interface StreamBase
      Specified by:
      getDelegate in interface StreamChannel
      Specified by:
      getDelegate in interface WriteStream<Buffer>
    • toObservable

      public Observable<Buffer> toObservable()
      Specified by:
      toObservable in interface ReadStream<Buffer>
    • toFlowable

      public Flowable<Buffer> toFlowable()
      Specified by:
      toFlowable in interface ReadStream<Buffer>
    • toObserver

      public WriteStreamObserver<Buffer> toObserver()
      Specified by:
      toObserver in interface WriteStream<Buffer>
    • toSubscriber

      public WriteStreamSubscriber<Buffer> toSubscriber()
      Specified by:
      toSubscriber in interface WriteStream<Buffer>
    • pipe

      public Pipe<Buffer> pipe()
      Pause this stream and return a to transfer the elements of this stream to a destination .

      The stream will be resumed when the pipe will be wired to a WriteStream.

      Specified by:
      pipe in interface ReadStream<Buffer>
      Specified by:
      pipe in interface StreamChannel
      Returns:
      a pipe
    • pipeTo

      public Future<Void> pipeTo(WriteStream<Buffer> dst)
      Pipe this ReadStream to the WriteStream.

      Elements emitted by this stream will be written to the write stream until this stream ends or fails.

      Specified by:
      pipeTo in interface ReadStream<Buffer>
      Specified by:
      pipeTo in interface StreamChannel
      Parameters:
      dst - the destination write stream
      Returns:
      a future notified when the write stream will be ended with the outcome
    • rxPipeTo

      public Completable rxPipeTo(WriteStream<Buffer> dst)
      Pipe this ReadStream to the WriteStream.

      Elements emitted by this stream will be written to the write stream until this stream ends or fails.

      Specified by:
      rxPipeTo in interface ReadStream<Buffer>
      Specified by:
      rxPipeTo in interface StreamChannel
      Parameters:
      dst - the destination write stream
      Returns:
      a future notified when the write stream will be ended with the outcome
    • write

      public Future<Void> write(Buffer data)
      Write some data to the stream.

      The data is usually put on an internal write queue, and the write actually happens asynchronously. To avoid running out of memory by putting too much on the write queue, check the WriteStream.writeQueueFull() method before writing. This is done automatically if using a .

      When the data is moved from the queue to the actual medium, the returned will be completed with the write result, e.g the future is succeeded when a server HTTP response buffer is written to the socket and failed if the remote client has closed the socket while the data was still pending for write.

      Specified by:
      write in interface StreamChannel
      Specified by:
      write in interface WriteStream<Buffer>
      Parameters:
      data - the data to write
      Returns:
      a future completed with the write result
    • rxWrite

      public Completable rxWrite(Buffer data)
      Write some data to the stream.

      The data is usually put on an internal write queue, and the write actually happens asynchronously. To avoid running out of memory by putting too much on the write queue, check the WriteStream.writeQueueFull() method before writing. This is done automatically if using a .

      When the data is moved from the queue to the actual medium, the returned will be completed with the write result, e.g the future is succeeded when a server HTTP response buffer is written to the socket and failed if the remote client has closed the socket while the data was still pending for write.

      Specified by:
      rxWrite in interface StreamChannel
      Specified by:
      rxWrite in interface WriteStream<Buffer>
      Parameters:
      data - the data to write
      Returns:
      a future completed with the write result
    • end

      public Future<Void> end(Buffer data)
      Same as end(Buffer) but writes some data to the stream before ending.
      Specified by:
      end in interface StreamChannel
      Specified by:
      end in interface WriteStream<Buffer>
      Parameters:
      data - the data to write
      Returns:
      a future completed with the result
    • rxEnd

      public Completable rxEnd(Buffer data)
      Same as end(Buffer) but writes some data to the stream before ending.
      Specified by:
      rxEnd in interface StreamChannel
      Specified by:
      rxEnd in interface WriteStream<Buffer>
      Parameters:
      data - the data to write
      Returns:
      a future completed with the result
    • writeQueueFull

      public boolean writeQueueFull()
      This will return true if there are more bytes in the write queue than the value set using setWriteQueueMaxSize(int)
      Specified by:
      writeQueueFull in interface StreamChannel
      Specified by:
      writeQueueFull in interface WriteStream<Buffer>
      Returns:
      true if write queue is full
    • exceptionHandler

      public NetSocket exceptionHandler(Handler<Throwable> handler)
      Description copied from interface: ReadStream
      Set an exception handler on the read stream.
      Specified by:
      exceptionHandler in interface ReadStream<Buffer>
      Specified by:
      exceptionHandler in interface StreamBase
      Specified by:
      exceptionHandler in interface StreamChannel
      Specified by:
      exceptionHandler in interface WriteStream<Buffer>
      Parameters:
      handler - the exception handler
      Returns:
      a reference to this, so the API can be used fluently
    • handler

      public NetSocket handler(Handler<Buffer> handler)
      Description copied from interface: ReadStream
      Set a data handler. As data is read, the handler will be called with the data.
      Specified by:
      handler in interface ReadStream<Buffer>
      Specified by:
      handler in interface StreamChannel
      Parameters:
      handler -
      Returns:
      a reference to this, so the API can be used fluently
    • pause

      public NetSocket pause()
      Description copied from interface: ReadStream
      Pause the ReadStream, it sets the buffer in fetch mode and clears the actual demand.

      While it's paused, no data will be sent to the data handler.

      Specified by:
      pause in interface ReadStream<Buffer>
      Specified by:
      pause in interface StreamChannel
      Returns:
      a reference to this, so the API can be used fluently
    • resume

      public NetSocket resume()
      Description copied from interface: ReadStream
      Resume reading, and sets the buffer in flowing mode.

      If the ReadStream has been paused, reading will recommence on it.

      Specified by:
      resume in interface ReadStream<Buffer>
      Specified by:
      resume in interface StreamChannel
      Returns:
      a reference to this, so the API can be used fluently
    • fetch

      public NetSocket fetch(long amount)
      Description copied from interface: ReadStream
      Fetch the specified amount of elements. If the ReadStream has been paused, reading will recommence with the specified amount of items, otherwise the specified amount will be added to the current stream demand.
      Specified by:
      fetch in interface ReadStream<Buffer>
      Specified by:
      fetch in interface StreamChannel
      Parameters:
      amount -
      Returns:
      a reference to this, so the API can be used fluently
    • endHandler

      public NetSocket endHandler(Handler<Void> endHandler)

      This handler might be called after the close handler when the socket is paused and there are still buffers to deliver.

      Specified by:
      endHandler in interface ReadStream<Buffer>
      Specified by:
      endHandler in interface StreamChannel
      Parameters:
      endHandler -
      Returns:
    • setWriteQueueMaxSize

      public NetSocket setWriteQueueMaxSize(int maxSize)
      Description copied from interface: WriteStream
      Set the maximum size of the write queue to maxSize. You will still be able to write to the stream even if there is more than maxSize items in the write queue. This is used as an indicator by classes such as Pipe to provide flow control.

      The value is defined by the implementation of the stream, e.g in bytes for a NetSocket, etc...

      Specified by:
      setWriteQueueMaxSize in interface StreamChannel
      Specified by:
      setWriteQueueMaxSize in interface WriteStream<Buffer>
      Parameters:
      maxSize - the max size of the write stream
      Returns:
      a reference to this, so the API can be used fluently
    • drainHandler

      public NetSocket drainHandler(Handler<Void> handler)
      Description copied from interface: WriteStream
      Set a drain handler on the stream. If the write queue is full, then the handler will be called when the write queue is ready to accept buffers again. See Pipe for an example of this being used.

      The stream implementation defines when the drain handler, for example it could be when the queue size has been reduced to maxSize / 2.

      Specified by:
      drainHandler in interface StreamChannel
      Specified by:
      drainHandler in interface WriteStream<Buffer>
      Parameters:
      handler - the handler
      Returns:
      a reference to this, so the API can be used fluently
    • writeHandlerID

      public String writeHandlerID()
      When a NetSocket is created, it may register an event handler with the event bus, the ID of that handler is given by writeHandlerID.

      By default, no handler is registered, the feature must be enabled via NetClientOptions or NetServerOptions.

      Given this ID, a different event loop can send a buffer to that event handler using the event bus and that buffer will be received by this instance in its own event loop and written to the underlying connection. This allows you to write data to other connections which are owned by different event loops.

      Returns:
      the write handler ID
    • write

      public Future<Void> write(String str)
      Write a String to the connection, encoded in UTF-8.
      Specified by:
      write in interface StreamChannel
      Parameters:
      str - the string to write
      Returns:
      a future result of the write
    • rxWrite

      public Completable rxWrite(String str)
      Write a String to the connection, encoded in UTF-8.
      Specified by:
      rxWrite in interface StreamChannel
      Parameters:
      str - the string to write
      Returns:
      a future result of the write
    • write

      public Future<Void> write(String str, String enc)
      Write a String to the connection, encoded using the encoding enc.
      Specified by:
      write in interface StreamChannel
      Parameters:
      str - the string to write
      enc - the encoding to use
      Returns:
      a future completed with the result
    • rxWrite

      public Completable rxWrite(String str, String enc)
      Write a String to the connection, encoded using the encoding enc.
      Specified by:
      rxWrite in interface StreamChannel
      Parameters:
      str - the string to write
      enc - the encoding to use
      Returns:
      a future completed with the result
    • sendFile

      public Future<Void> sendFile(String filename)
      Tell the operating system to stream a file as specified by filename directly from disk to the outgoing connection, bypassing userspace altogether (where supported by the underlying operating system. This is a very efficient way to stream files.
      Specified by:
      sendFile in interface StreamChannel
      Parameters:
      filename - file name of the file to send
      Returns:
      a future result of the send operation
    • rxSendFile

      public Completable rxSendFile(String filename)
      Tell the operating system to stream a file as specified by filename directly from disk to the outgoing connection, bypassing userspace altogether (where supported by the underlying operating system. This is a very efficient way to stream files.
      Specified by:
      rxSendFile in interface StreamChannel
      Parameters:
      filename - file name of the file to send
      Returns:
      a future result of the send operation
    • sendFile

      public Future<Void> sendFile(String filename, long offset)
      Tell the operating system to stream a file as specified by filename directly from disk to the outgoing connection, bypassing userspace altogether (where supported by the underlying operating system. This is a very efficient way to stream files.
      Specified by:
      sendFile in interface StreamChannel
      Parameters:
      filename - file name of the file to send
      offset - offset
      Returns:
      a future result of the send operation
    • rxSendFile

      public Completable rxSendFile(String filename, long offset)
      Tell the operating system to stream a file as specified by filename directly from disk to the outgoing connection, bypassing userspace altogether (where supported by the underlying operating system. This is a very efficient way to stream files.
      Specified by:
      rxSendFile in interface StreamChannel
      Parameters:
      filename - file name of the file to send
      offset - offset
      Returns:
      a future result of the send operation
    • sendFile

      public Future<Void> sendFile(String filename, long offset, long length)
      Tell the operating system to stream a file as specified by filename directly from disk to the outgoing connection, bypassing userspace altogether (where supported by the underlying operating system. This is a very efficient way to stream files.
      Specified by:
      sendFile in interface StreamChannel
      Parameters:
      filename - file name of the file to send
      offset - offset
      length - length
      Returns:
      a future result of the send operation
    • rxSendFile

      public Completable rxSendFile(String filename, long offset, long length)
      Tell the operating system to stream a file as specified by filename directly from disk to the outgoing connection, bypassing userspace altogether (where supported by the underlying operating system. This is a very efficient way to stream files.
      Specified by:
      rxSendFile in interface StreamChannel
      Parameters:
      filename - file name of the file to send
      offset - offset
      length - length
      Returns:
      a future result of the send operation
    • remoteAddress

      public SocketAddress remoteAddress()
      Returns:
      the remote address for this connection, possibly null (e.g a server bound on a domain socket). If useProxyProtocol is set to true, the address returned will be of the actual connecting client.
    • remoteAddress

      public SocketAddress remoteAddress(boolean real)
      Like remoteAddress() but returns the proxy remote address when real is true
      Parameters:
      real -
      Returns:
    • localAddress

      public SocketAddress localAddress()
      Returns:
      the local address for this connection, possibly null (e.g a server bound on a domain socket) If useProxyProtocol is set to true, the address returned will be of the proxy.
    • localAddress

      public SocketAddress localAddress(boolean real)
      Like localAddress() ()} but returns the server local address when real is true
      Parameters:
      real -
      Returns:
    • end

      public Future<Void> end()
      Calls close()
      Specified by:
      end in interface StreamChannel
      Specified by:
      end in interface WriteStream<Buffer>
      Returns:
      a future completed with the result
    • rxEnd

      public Completable rxEnd()
      Calls close()
      Specified by:
      rxEnd in interface StreamChannel
      Specified by:
      rxEnd in interface WriteStream<Buffer>
      Returns:
      a future completed with the result
    • close

      public Future<Void> close()
      Close the socket
      Specified by:
      close in interface StreamChannel
      Returns:
      a future completed with the result
    • rxClose

      public Completable rxClose()
      Close the socket
      Specified by:
      rxClose in interface StreamChannel
      Returns:
      a future completed with the result
    • closeHandler

      public NetSocket closeHandler(Handler<Void> handler)
      Set a handler notified when the socket is closed
      Specified by:
      closeHandler in interface StreamChannel
      Parameters:
      handler - the handler
      Returns:
      a reference to this, so the API can be used fluently
    • shutdownHandler

      public NetSocket shutdownHandler(Handler<Duration> handler)
      Set a handler notified when the socket is shutdown: the client or server will close the connection within a certain amount of time. This gives the opportunity to the handler to close the socket gracefully before the socket is closed.
      Parameters:
      handler - the handler notified
      Returns:
      a reference to this, so the API can be used fluently
    • upgradeToSsl

      public Future<Void> upgradeToSsl()
      Like upgradeToSsl() with the default SSL options, without indicating a server name, without an upgrade message.
      Returns:
    • rxUpgradeToSsl

      public Completable rxUpgradeToSsl()
      Like upgradeToSsl() with the default SSL options, without indicating a server name, without an upgrade message.
      Returns:
    • upgradeToSsl

      public Future<Void> upgradeToSsl(Buffer msg)
      Like upgradeToSsl() with the default SSL options and without indicating a server name.
      Parameters:
      msg -
      Returns:
    • rxUpgradeToSsl

      public Completable rxUpgradeToSsl(Buffer msg)
      Like upgradeToSsl() with the default SSL options and without indicating a server name.
      Parameters:
      msg -
      Returns:
    • upgradeToSsl

      public Future<Void> upgradeToSsl(String serverName)
      Like upgradeToSsl() with the default SSL options and without an update message.
      Parameters:
      serverName -
      Returns:
    • rxUpgradeToSsl

      public Completable rxUpgradeToSsl(String serverName)
      Like upgradeToSsl() with the default SSL options and without an update message.
      Parameters:
      serverName -
      Returns:
    • upgradeToSsl

      public Future<Void> upgradeToSsl(String serverName, Buffer msg)
      Like upgradeToSsl() with the default SSL options.
      Parameters:
      serverName -
      msg -
      Returns:
    • rxUpgradeToSsl

      public Completable rxUpgradeToSsl(String serverName, Buffer msg)
      Like upgradeToSsl() with the default SSL options.
      Parameters:
      serverName -
      msg -
      Returns:
    • upgradeToSsl

      public Future<Void> upgradeToSsl(SSLOptions sslOptions, String serverName)
      Like upgradeToSsl() without an upgrade message.
      Parameters:
      sslOptions -
      serverName -
      Returns:
    • rxUpgradeToSsl

      public Completable rxUpgradeToSsl(SSLOptions sslOptions, String serverName)
      Like upgradeToSsl() without an upgrade message.
      Parameters:
      sslOptions -
      serverName -
      Returns:
    • upgradeToSsl

      public Future<Void> upgradeToSsl(SSLOptions sslOptions, Buffer msg)
      Like upgradeToSsl() without indicating a server name
      Parameters:
      sslOptions -
      msg -
      Returns:
    • rxUpgradeToSsl

      public Completable rxUpgradeToSsl(SSLOptions sslOptions, Buffer msg)
      Like upgradeToSsl() without indicating a server name
      Parameters:
      sslOptions -
      msg -
      Returns:
    • upgradeToSsl

      public Future<Void> upgradeToSsl(SSLOptions sslOptions, String serverName, Buffer upgrade)

      Upgrade the channel to use SSL/TLS, in other words proceeds to the TLS handshake.

      The upgrade message will be sent after the socket is ready to proceed to the TLS handshake in order to avoid data races. In practice is usually send by a server when it sends a message to the client to proceed to the handshake, e.g. 250 STARTTLS for an SMTP server, it should be null on a client

      The server name is sent in the client handshake, it should be null on a server.

      Parameters:
      sslOptions - the SSL options
      serverName - the server name
      upgrade - the upgrade message to send
      Returns:
      a future completed when the connection has been upgraded to SSL
    • rxUpgradeToSsl

      public Completable rxUpgradeToSsl(SSLOptions sslOptions, String serverName, Buffer upgrade)

      Upgrade the channel to use SSL/TLS, in other words proceeds to the TLS handshake.

      The upgrade message will be sent after the socket is ready to proceed to the TLS handshake in order to avoid data races. In practice is usually send by a server when it sends a message to the client to proceed to the handshake, e.g. 250 STARTTLS for an SMTP server, it should be null on a client

      The server name is sent in the client handshake, it should be null on a server.

      Parameters:
      sslOptions - the SSL options
      serverName - the server name
      upgrade - the upgrade message to send
      Returns:
      a future completed when the connection has been upgraded to SSL
    • upgradeToSsl

      public Future<Void> upgradeToSsl(SSLOptions sslOptions)
      Upgrade channel to use SSL/TLS. Be aware that for this to work SSL must be configured.
      Parameters:
      sslOptions - the SSL options
      Returns:
      a future completed when the connection has been upgraded to SSL
    • rxUpgradeToSsl

      public Completable rxUpgradeToSsl(SSLOptions sslOptions)
      Upgrade channel to use SSL/TLS. Be aware that for this to work SSL must be configured.
      Parameters:
      sslOptions - the SSL options
      Returns:
      a future completed when the connection has been upgraded to SSL
    • isSsl

      public boolean isSsl()
      Returns:
      true if this NetSocket is encrypted via SSL/TLS.
    • indicatedServerName

      public String indicatedServerName()
      Returns the SNI server name presented during the SSL handshake by the client.
      Returns:
      the indicated server name
    • applicationLayerProtocol

      public String applicationLayerProtocol()
      Returns:
      the application-level protocol negotiated during the TLS handshake
    • sslSession

      public SSLSession sslSession()
      Returns:
      SSLSession associated with the underlying socket. Returns null if connection is not SSL.
    • newInstance

      public static NetSocket newInstance(NetSocket arg)