public interface SockJSSocket extends ReadStream<Buffer>, WriteStream<Buffer>
The API is very similar to WebSocket
.
It implements both ReadStream
and WriteStream
so it can be used with
Pump
to pump data with flow control.
Modifier and Type | Method and Description |
---|---|
void |
close()
Close it
|
default void |
close(int statusCode,
String reason)
Close it giving a status code and reason.
|
SockJSSocket |
closeHandler(Handler<Void> closeHandler) |
SockJSSocket |
drainHandler(Handler<Void> handler)
Set a drain handler on the stream.
|
Future<Void> |
end()
Call
close() . |
SockJSSocket |
endHandler(Handler<Void> endHandler)
Set an end handler.
|
SockJSSocket |
exceptionHandler(Handler<Throwable> handler)
Set an exception handler on the read stream.
|
SockJSSocket |
fetch(long amount)
Fetch the specified
amount of elements. |
SockJSSocket |
handler(Handler<Buffer> handler)
Set a data handler.
|
MultiMap |
headers()
Return the headers corresponding to the last request for this socket or the websocket handshake
Any cookie headers will be removed for security reasons
|
SocketAddress |
localAddress()
Return the local address for this socket
|
SockJSSocket |
pause()
Pause the
ReadStream , it sets the buffer in fetch mode and clears the actual demand. |
SocketAddress |
remoteAddress()
Return the remote address for this socket
|
SockJSSocket |
resume()
Resume reading, and sets the buffer in
flowing mode. |
RoutingContext |
routingContext() |
SockJSSocket |
setWriteQueueMaxSize(int maxSize)
Set the maximum size of the write queue to
maxSize . |
String |
uri()
Return the URI corresponding to the last request for this socket or the websocket handshake
|
Session |
webSession() |
User |
webUser() |
Future<Void> |
write(Buffer data)
Write some data to the stream.
|
default void |
write(Buffer data,
Handler<AsyncResult<Void>> handler)
Same as
#write(T) but with an handler called when the operation completes |
default Future<Void> |
write(String data)
Write a
String to the socket, encoded in UTF-8. |
default void |
write(String data,
Handler<AsyncResult<Void>> handler) |
String |
writeHandlerID()
When a
SockJSSocket is created it can register an event handler with the event bus, the ID of that
handler is given by writeHandlerID . |
collect, pipe, pipeTo, pipeTo
end, end, end, writeQueueFull
SockJSSocket exceptionHandler(Handler<Throwable> handler)
ReadStream
exceptionHandler
in interface ReadStream<Buffer>
exceptionHandler
in interface StreamBase
exceptionHandler
in interface WriteStream<Buffer>
handler
- the exception handlerSockJSSocket handler(Handler<Buffer> handler)
ReadStream
handler
in interface ReadStream<Buffer>
SockJSSocket pause()
ReadStream
ReadStream
, it sets the buffer in fetch
mode and clears the actual demand.
While it's paused, no data will be sent to the data handler
.
pause
in interface ReadStream<Buffer>
SockJSSocket resume()
ReadStream
flowing
mode.
If the ReadStream
has been paused, reading will recommence on it.resume
in interface ReadStream<Buffer>
SockJSSocket fetch(long amount)
ReadStream
amount
of elements. If the ReadStream
has been paused, reading will
recommence with the specified amount
of items, otherwise the specified amount
will
be added to the current stream demand.fetch
in interface ReadStream<Buffer>
SockJSSocket endHandler(Handler<Void> endHandler)
ReadStream
endHandler
in interface ReadStream<Buffer>
SockJSSocket closeHandler(Handler<Void> closeHandler)
Future<Void> write(Buffer data)
WriteStream
The data is usually put on an internal write queue, and the write actually happens
asynchronously. To avoid running out of memory by putting too much on the write queue,
check the WriteStream.writeQueueFull()
method before writing. This is done automatically if
using a Pipe
.
When the data
is moved from the queue to the actual medium, the returned
Future
will be completed with the write result, e.g the future is succeeded
when a server HTTP response buffer is written to the socket and failed if the remote
client has closed the socket while the data was still pending for write.
write
in interface WriteStream<Buffer>
data
- the data to writedefault Future<Void> write(String data)
String
to the socket, encoded in UTF-8.data
- the string to writedefault void write(String data, Handler<AsyncResult<Void>> handler)
default void write(Buffer data, Handler<AsyncResult<Void>> handler)
WriteStream
#write(T)
but with an handler
called when the operation completeswrite
in interface WriteStream<Buffer>
SockJSSocket setWriteQueueMaxSize(int maxSize)
WriteStream
maxSize
. You will still be able to write to the stream even
if there is more than maxSize
items in the write queue. This is used as an indicator by classes such as
Pipe
to provide flow control.
The value is defined by the implementation of the stream, e.g in bytes for a
NetSocket
, etc...setWriteQueueMaxSize
in interface WriteStream<Buffer>
maxSize
- the max size of the write streamSockJSSocket drainHandler(Handler<Void> handler)
WriteStream
Pipe
for an example of this being used.
The stream implementation defines when the drain handler, for example it could be when the queue size has been
reduced to maxSize / 2
.
drainHandler
in interface WriteStream<Buffer>
handler
- the handlerString writeHandlerID()
SockJSSocket
is created it can register an event handler with the event bus, the ID of that
handler is given by writeHandlerID
.
Given this ID, a different event loop can send a buffer to that event handler using the event bus and that buffer will be received by this instance in its own event loop and written to the underlying socket. This allows you to write data to other sockets which are owned by different event loops.
writeHandlerID
or null
if writeHandler
registration is disabled in SockJSHandlerOptions
Future<Void> end()
close()
.end
in interface WriteStream<Buffer>
void close()
default void close(int statusCode, String reason)
SocketAddress remoteAddress()
SocketAddress localAddress()
MultiMap headers()
String uri()
RoutingContext routingContext()
Session webSession()
User webUser()
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