Interface WebSocketBase

    • Method Detail

      • handler

        WebSocketBase handler​(Handler<Buffer> handler)
        Description copied from interface: ReadStream
        Set a data handler. As data is read, the handler will be called with the data.
        Specified by:
        handler in interface ReadStream<Buffer>
        Returns:
        a reference to this, so the API can be used fluently
      • pause

        WebSocketBase pause()
        Description copied from interface: ReadStream
        Pause the ReadStream, it sets the buffer in fetch mode and clears the actual demand.

        While it's paused, no data will be sent to the data handler.

        Specified by:
        pause in interface ReadStream<Buffer>
        Returns:
        a reference to this, so the API can be used fluently
      • resume

        WebSocketBase resume()
        Description copied from interface: ReadStream
        Resume reading, and sets the buffer in flowing mode.

        If the ReadStream has been paused, reading will recommence on it.

        Specified by:
        resume in interface ReadStream<Buffer>
        Returns:
        a reference to this, so the API can be used fluently
      • fetch

        WebSocketBase fetch​(long amount)
        Description copied from interface: ReadStream
        Fetch the specified amount of elements. If the ReadStream has been paused, reading will recommence with the specified amount of items, otherwise the specified amount will be added to the current stream demand.
        Specified by:
        fetch in interface ReadStream<Buffer>
        Returns:
        a reference to this, so the API can be used fluently
      • endHandler

        WebSocketBase endHandler​(Handler<Void> endHandler)
        Description copied from interface: ReadStream
        Set an end handler. Once the stream has ended, and there is no more data to be read, this handler will be called.
        Specified by:
        endHandler in interface ReadStream<Buffer>
        Returns:
        a reference to this, so the API can be used fluently
      • setWriteQueueMaxSize

        WebSocketBase setWriteQueueMaxSize​(int maxSize)
        Description copied from interface: WriteStream
        Set the maximum size of the write queue to maxSize. You will still be able to write to the stream even if there is more than maxSize items in the write queue. This is used as an indicator by classes such as Pipe to provide flow control.

        The value is defined by the implementation of the stream, e.g in bytes for a NetSocket, etc...

        Specified by:
        setWriteQueueMaxSize in interface WriteStream<Buffer>
        Parameters:
        maxSize - the max size of the write stream
        Returns:
        a reference to this, so the API can be used fluently
      • drainHandler

        WebSocketBase drainHandler​(Handler<Void> handler)
        Description copied from interface: WriteStream
        Set a drain handler on the stream. If the write queue is full, then the handler will be called when the write queue is ready to accept buffers again. See Pipe for an example of this being used.

        The stream implementation defines when the drain handler, for example it could be when the queue size has been reduced to maxSize / 2.

        Specified by:
        drainHandler in interface WriteStream<Buffer>
        Parameters:
        handler - the handler
        Returns:
        a reference to this, so the API can be used fluently
      • subProtocol

        String subProtocol()
        Returns the WebSocket sub protocol selected by the WebSocket handshake.

        On the server, the value will be null when the handler receives the WebSocket callback as the handshake will not be completed yet.

      • closeStatusCode

        Short closeStatusCode()
        Returns the close status code received from the remote endpoint or null when not yet received.
      • closeReason

        String closeReason()
        Returns the close reason message from the remote endpoint or null when not yet received.
      • headers

        MultiMap headers()
        Returns the HTTP headers.
        Returns:
        the headers
      • writeFrame

        Future<Void> writeFrame​(WebSocketFrame frame)
        Write a WebSocket frame to the connection
        Parameters:
        frame - the frame to write
        Returns:
        a future completed with the result
      • writeFinalTextFrame

        Future<Void> writeFinalTextFrame​(String text)
        Write a final WebSocket text frame to the connection
        Parameters:
        text - The text to write
        Returns:
        a future completed with the result
      • writeFinalBinaryFrame

        Future<Void> writeFinalBinaryFrame​(Buffer data)
        Write a final WebSocket binary frame to the connection
        Parameters:
        data - The data to write
        Returns:
        a future completed with the result
      • writeBinaryMessage

        Future<Void> writeBinaryMessage​(Buffer data)
        Writes a (potentially large) piece of binary data to the connection. This data might be written as multiple frames if it exceeds the maximum WebSocket frame size.
        Parameters:
        data - the data to write
        Returns:
        a future completed with the result
      • writeTextMessage

        Future<Void> writeTextMessage​(String text)
        Writes a (potentially large) piece of text data to the connection. This data might be written as multiple frames if it exceeds the maximum WebSocket frame size.
        Parameters:
        text - the data to write
        Returns:
        a future completed with the result
      • writePing

        Future<Void> writePing​(Buffer data)
        Writes a ping frame to the connection. This will be written in a single frame. Ping frames may be at most 125 bytes (octets).

        This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 Section section 5.5.2.

        There is no handler for ping frames because RFC 6455 clearly states that the only response to a ping frame is a pong frame with identical contents.

        Parameters:
        data - the data to write, may be at most 125 bytes
        Returns:
        a future notified when the ping frame has been successfully written
      • writePong

        Future<Void> writePong​(Buffer data)
        Writes a pong frame to the connection. This will be written in a single frame. Pong frames may be at most 125 bytes (octets).

        This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 section 5.5.2.

        There is no need to manually write a pong frame, as the server and client both handle responding to a ping from with a pong from automatically and this is exposed to users. RFC 6455 section 5.5.3 states that pongs may be sent unsolicited in order to implement a one way heartbeat.

        Parameters:
        data - the data to write, may be at most 125 bytes
        Returns:
        a future notified when the pong frame has been successfully written
      • closeHandler

        WebSocketBase closeHandler​(Handler<Void> handler)
        Set a close handler. This will be called when the WebSocket is closed.

        After this callback, no more messages are expected. When the WebSocket received a close frame, the closeStatusCode() will return the status code and closeReason() will return the reason.

        Parameters:
        handler - the handler
        Returns:
        a reference to this, so the API can be used fluently
      • shutdownHandler

        WebSocketBase shutdownHandler​(Handler<Void> handler)
        Set a handler notified when the WebSocket is shutdown: the client or server will close the connection within a certain amount of time. This gives the opportunity to the handler to close the WebSocket gracefully before the WebSocket is forcefully closed.
        Parameters:
        handler - the handler notified with the remaining shutdown
        Returns:
        a reference to this, so the API can be used fluently
      • frameHandler

        WebSocketBase frameHandler​(Handler<WebSocketFrame> handler)
        Set a frame handler on the connection. This handler will be called when frames are read on the connection.
        Parameters:
        handler - the handler
        Returns:
        a reference to this, so the API can be used fluently
      • textMessageHandler

        WebSocketBase textMessageHandler​(Handler<String> handler)
        Set a text message handler on the connection. This handler will be called similar to the binaryMessageHandler(Handler), but the buffer will be converted to a String first
        Parameters:
        handler - the handler
        Returns:
        a reference to this, so the API can be used fluently
      • binaryMessageHandler

        WebSocketBase binaryMessageHandler​(Handler<Buffer> handler)
        Set a binary message handler on the connection. This handler serves a similar purpose to handler(Handler) except that if a message comes into the socket in multiple frames, the data from the frames will be aggregated into a single buffer before calling the handler (using WebSocketFrame.isFinal() to find the boundaries).
        Parameters:
        handler - the handler
        Returns:
        a reference to this, so the API can be used fluently
      • pongHandler

        WebSocketBase pongHandler​(Handler<Buffer> handler)
        Set a pong frame handler on the connection. This handler will be invoked every time a pong frame is received on the server, and can be used by both clients and servers since the RFC 6455 section 5.5.2 and section 5.5.3 do not specify whether the client or server sends a ping.

        Pong frames may be at most 125 bytes (octets).

        There is no ping handler since ping frames should immediately be responded to with a pong frame with identical content

        Pong frames may be received unsolicited.

        Parameters:
        handler - the handler
        Returns:
        a reference to this, so the API can be used fluently
      • end

        Future<Void> end()
        Ends the stream.

        Once the stream has ended, it cannot be used any more. Calls close()

        Specified by:
        end in interface WriteStream<Buffer>
        Returns:
        a future completed with the result
      • close

        default Future<Void> close()
        Close the WebSocket sending the default close frame.

        No more messages can be sent.

        Returns:
        a future completed with the result
      • close

        default Future<Void> close​(short statusCode)
        Close the WebSocket sending a close frame with specified status code. You can give a look at various close payloads here: RFC6455 section 7.4.1

        No more messages can be sent.

        Parameters:
        statusCode - the status code
        Returns:
        a future completed with the result
      • close

        default Future<Void> close​(short statusCode,
                                   String reason)
        Close sending a close frame with specified status code and reason. You can give a look at various close payloads here: RFC6455 section 7.4.1

        No more messages can be sent.

        Parameters:
        statusCode - the status code
        reason - reason of closure
        Returns:
        a future completed with the result
      • shutdown

        Future<Void> shutdown​(long timeout,
                              TimeUnit unit,
                              short statusCode,
                              String reason)
        Initiate a graceful WebSocket shutdown, the shutdown handler is notified and shall close the WebSocket, otherwise after a timeout the WebSocket will be closed.

        The WebSocket is closed with specified status code and reason. You can give a look at various close payloads here: RFC6455 section 7.4.1

        Parameters:
        timeout - the amount of time after which all resources are forcibly closed
        unit - the of the timeout
        statusCode - the status code
        reason - reason of closure
        Returns:
        a future completed when shutdown has completed
      • remoteAddress

        SocketAddress remoteAddress()
        Returns:
        the remote address for this connection, possibly null (e.g a server bound on a domain socket). If useProxyProtocol is set to true, the address returned will be of the actual connecting client.
      • localAddress

        SocketAddress localAddress()
        Returns:
        the local address for this connection, possibly null (e.g a server bound on a domain socket) If useProxyProtocol is set to true, the address returned will be of the proxy.
      • isSsl

        boolean isSsl()
        Returns:
        true if this HttpConnection is encrypted via SSL/TLS.
      • isClosed

        boolean isClosed()
        Returns:
        true if the WebSocket cannot be used to send message anymore
      • sslSession

        SSLSession sslSession()
        Returns:
        SSLSession associated with the underlying socket. Returns null if connection is not SSL.
        See Also:
        SSLSession